What?s the Survival Methods of Vindictus
Vindictus is the most successful Korean MMORPG this year. The other day, its project director Lee Eun-Seok gave a speech at Korea Games Conference 2010, sharing the survival methods of Vindictus,the role of a project director and the right and wrong things in the development process of the game
First of all, Vindictus must be creative to attract players, so something different should be designed. Most games merely ask players to grind monsters, drink potions, and players can start a battle easily after taking a glance at the user interface. Nevertheless, Vindictus lays stress on actions, for games tend to improve interaction and enhance the action element of battle system in the future.
An other survival method of this game is that characters are allowed to interact with surroundings in order to go with the . Currently, the high and low terrains and other surroundings won’t have an impact on combat, but the development trend of MMOs is that all visible objects will produce an effect on characters. However, it is difficult to achieve such content with existing MMO technologies. Therefore, Vindictus has been developed in the form of MORPG. In addition, a MORPG costs less than a MMORPG.
Wh en development members asked what game they should buy and what game was the most suitable, Lee Eun-Seok often answered, "3C (Cross, Color and Create)." The geographic location of Korea determines that it is a place mixed of American, Japanese and Korean cultures. Affected by various cultures, Korea has developed a culture combining both eastern and western elements. This cultural background has also become a competitive advantage of Korean game companies.
members the game’s prospects and encourage them to promote the development of the game. The development team should have authority and enough freedom, so Lee Eun-Seok gave his members the power to discuss freely, which helped members cultivate a sense of ownership. Moreover, any leader should urge subordinates to be full of ideals and persevere in efforts to realize them. A leader needs to exhibit the blue print and make team members believe that the blue print is realizable, they will be successful and it is a proud and fortunate thing to join in the development team. Furthermore, a leader must continuously emphasize ideals and prospects in the course of development and let team members know what the team is doing and what their responsibilities are.
The development team did best in terms of talented people and prospects when developing Vindictus.There is an interaction between the two sides. Good prospects are certain to attract talented people, while talented people have the ability to make good prospects come true. Almost every developer of was a newcomer of the company and most of them didn’t have relevant experience. However, they were filled with enthusiasm and each of them made great progress. Now the development team of Vindictus is confident of creating best games.
The biggest mistake during development is that the developers introduced a giant server with the aim of involving more people into a gaming world to earn . At first, the server held 50 thousand players at the same time, but it wasn’t stable and problems occurred frequently. After that, the whole team began to reflect on their mistake.
L ee Eun-Seok said that Vindictus did meet lots of difficulties during the development and operational stages, but developers enjoyed the happiness of overcoming any difficulties and considered it as a meaningful and joyful experience. is useful to play the game.Finally, they will keep working hard and publish Vindictus abroad to shed luster on Korean games.